Hazard Levels Gear Guide: Scanner, Gauntlet and Weapons
Hazard Levels gear from official posts: Rift Scanner, Stabilising Device, Gravity Gauntlet, Upgrade Bench, power-ups, and the Revolver and AKM on the bus.
FAQ
What gear do you need to start a Hazard Levels crawl?
Where do you buy weapons in Hazard Levels?
Where is the Upgrade Bench in Hazard Levels?
What are Hazard Levels power-ups?
Do bar snacks carry over if you die?
What gear defines a Hazard Levels crawl?
Steam’s description breaks an expedition into finding a rift, opening it, moving loot and surviving. Each step has a named tool.
| Gear | What the developers say |
|---|---|
| Rift Scanner | Locates dimensional anomalies; has a radar-style tracking screen and highlights notable items and pick-ups |
| Rift Stabilising Device | Dropped near a located portal to open it so you and your team can travel to other dimensions |
| Gravity Gauntlet | Grabs, carries and throws objects (tips) |
| Bus weapons | Bought on the Double Decker bus: Revolver and AKM |
| Perk cocktails | Brewed in the pub and thrown or drunk (brewing) |

The store screenshot above shows a handheld device with a radar-style display, which fits the developers’ description of the Rift Scanner’s tracking screen. We have not confirmed it is the scanner.
How do the Rift Scanner and Stabiliser work together?
Steam’s “Rift Scanning & Portals” section gives the sequence:
- Use the Rift Scanner to locate dimensional anomalies.
- Deploy a Rift Stabilising Device to tear open an unstable portal.
- Step through to see what waits on the other side.
A December 2025 in-universe “user manual” post says the Stabiliser can be found on the bus and should be deployed at a nearby rift. That was Early Access-era flavour text, so recheck it in your copy. The 6 August 2026 update added a scanner feature that shows you a path to the exit.
We do not have verified keybinds or charge times. The tutorial added in 1.0 is the intended onboarding (beginner guide).
What can the Upgrade Bench improve?
The Upgrade Bench in The Fox Hole Arms (added 12 June 2026) lets you upgrade both the Gravity Gauntlet and the scanner. Each has five upgrade levels. The post does not say what each level does, so we do not list effects or costs.
What weapons can you buy on the Double Decker bus?
Early posts described Hazard Levels as gunless, and the 20 February 2026 announcement says “for now, there are no guns”. Later updates added two.
| Weapon | Added | Details from the post |
|---|---|---|
| Revolver | 6 Aug 2026 | £4,000, 12 rounds; once empty you have to repurchase |
| AKM | 27 Aug 2026 | Assault rifle, 60 starting ammo, sold on the bus alongside the revolver |
The pre-1.0 recap says the bus is now stacked with two weapon types and that gauntlet throws remain a viable tactic. The 1.0 economy rebalance may have changed prices.
What are power-ups?
Added on 12 June 2026: smashing crates and killing enemies has a random chance to drop a power-up, which gives you an instant bonus that can help you or the whole team. The post’s example is a HEAL power-up that heals the entire team. The post does not list the other power-ups.
What do bar snacks do?
Added on 28 May 2026, bar snacks are bought at The Fox Hole Arms and boost your stats for the session. The post says they have five upgradeable levels, and that you lose the benefit if you die during a Crawl.
| Snack | Boost |
|---|---|
| Iron-Hide Pork Rinds | HP |
| Hoarder’s Pickled Rings | Extra slot |
| Sharp-Tongue Zappers | Stamina |
| Bull-Rush Beef Strips | Speed |
| Steady-On Nuts | Upgradable stamina regeneration (added 1 Jul 2026) |
A sixth snack, Silent Sea-Breeze Scampi Fries, was listed as coming in a future update; we have not found a post that adds it.
What can you find or buy inside a crawl?
The 28 May 2026 post adds several things that can spawn in a Crawl:
- Foxy: pay a small fee for a random drink or piece of equipment
- Supply Crate: break it open for extra ingredients
- Drink Cooler: buy additional drinks
- Equipment Cache: buy devices to help your Crawl
How do traps and facility hazards fit in?
Traps are not inventory items, but they decide which tools matter:
- 17 September 2026: a trap room with crushing pillars, laser barriers and giant swinging hammers
- 27 August 2026: the Aquarium facility, with electrified traps and underwater rooms
- 23 July 2026: a rotating fire trap room
- 1.0: more trap rooms alongside Rift Surges
How do cocktails count as gear?
Perk cocktails brewed at the Brewing Station work like consumables. 1.0 lets you throw them at teammates. The cocktail ledger lists the recipes and effects we can verify, so you do not waste rare ingredients on guesses.
What about cosmetics?
The 1.0 post lists new suits and scanner skins, and a Kitsune DLC pack with a mask, suit, scanner skin, voice line and audio track. Earlier DLC packs include Minotaur and Kelpie. No post says cosmetics change gameplay.
Not yet verified
- What each Upgrade Bench level changes for the gauntlet and scanner
- Prices for gear after the 1.0 economy rebalance
- The full list of power-ups
- Whether Silent Sea-Breeze Scampi Fries has been added
Sources
- Hazard Levels on Steam, “About the Game”, read 2026-11-13
- Steam news: “YOU CAN BUY THINGS NOW” (28 May 2026), “Content Drop LIVE!” (12 Jun 2026), “MAJOR Summer Update now LIVE!” (1 Jul 2026)
- Steam news: “NEW CONTENT DROP!” (23 Jul 2026), “A WILD GUN APPEARS” (6 Aug 2026), “Huge Expansion Now Live!” (27 Aug 2026), “IT’S BREWING TIME” (17 Sep 2026)
- Steam news: “Hazard Levels 1.0 is Out Now!” and “Twas the Night Before 1.0” (12 Nov 2026), “[USER MANUAL] The Rift Stabiliser” (11 Dec 2025), “Important Announcement” (20 Feb 2026)
Related Articles
cocktails
Hazard Levels Cocktail Recipes: Verified Ledger
Hazard Levels cocktail recipes we can prove: four ingredient lists read from official Steam screenshots plus drinks with official effects, updated as we verify.
cocktails
Hazard Levels Brewing Guide — Perk Cocktails & Orders
How brewing works in Hazard Levels: unlock Brewdragon's Secret Brewery, use the Brewing Station, complete orders, and throw perk cocktails at teammates in 1.0.
creatures
Hazard Levels Rift Bestiary: Creatures Overview
Hazard Levels creatures confirmed by developer posts, including Kevin, Tilly, Wizard and Flying Apex, plus what the 1.0 Rift Bestiary does and does not tell us.
Was this helpful?
Thanks for the feedback!